
Imperial Settlers: Why Can’t We Be Friends All these options will soon be available Imperial Settlers: 3 Is A Magic Number is the second Empire Pack for Imperial Settlers. Zee takes a look at this latest expansion to the popular Imperial Settlers.00:00 - Introduction01:10 - Game overview06:30 - Final thoughtsBuy great games at. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. The design provides both efficient storage and improved game play. This expansion introduces a new rule: SET. 3 Is A Magic Number introduces all new mechanics and includes cards to supplement all five Factions currently available in Imperial Settlers.

Some cards produce things whenever a NEW SET is produced. A BLUE, BLUE, BLACK set is a collection of 3 cards - 2 blue and 1 black. A RED set, for instance, is a collection of 3 red cards. Insert is also compatible with 51st State - Complete Master Set and the Allies and Scavengers Master Set expansions. Imperial Settlers: 3 is a magic Number is the second Empire Pack for Imperial Settlers from designer Ignacy Trzewiczek. In Imperial Settlers terminology, a set refers to some combination of a total of 3 cards. This new ability allows players to score. Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. Insert compatible with Imperial Settlers and the Aztecs, Atlanteans, Amazons, Why Can't we be Friends, 3 is a Magic Number, We didn't Start the Fire expansions. of the author has furnished such magic specimens of the art, in which he is evidently a. Imperial Settlers: 3 Is a Magic Number, the second Empire Pack for Imperial Settlers, introduces a new rule: SET. Soon after they discover that this land is far too small for everybody, then the war begins… They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. Settlers from four major powers of the world have discovered new lands, with new resources and opportunities.

A card drafting, hand management empire building game for 1-4 players set in ancient times.
